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一点服务器就没了 求破
2012-09-16 12:52
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ERROR:shaders:WARNING: 0:2: extension 'GL_EXT_gpu_shader4' is not supported
ERROR: 0:14: 'textureSize2D' : no matching overloaded function found - implicit conversion not allowed
ERROR: 0:14: '=' : cannot convert from 'const float' to '2-component vector of int'
ERROR:shaders:ERROR: 0:8: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:9: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:10: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:11: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:12: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:13: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:14: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:15: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:16: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:17: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:18: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:19: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
ERROR: 0:20: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'const float' and a right operand of type 'int' (or there is no acceptable conversion)
INFO:autoupdate:game up to date
Traceback (most recent call last):
File "src\start_client.py", line 106, in <module>
start_ui()
File "H:\略\src\client\ui\entry.py", line 91, in start_ui
pyglet.app.run()
File "H:\略\Python27\lib\site-packages\pyglet\app\__init__.py", line 264, in run
EventLoop().run()
File "H:\略\Python27\lib\site-packages\pyglet\app\win32.py", line 63, in run
self._timer_func(0, 0, timer, 0)
File "H:\略\Python27\lib\site-packages\pyglet\app\win32.py", line 84, in _timer_func
sleep_time = self.idle()
File "H:\略\Python27\lib\site-packages\pyglet\app\__init__.py", line 193, in idle
window.dispatch_event('on_draw')
File "H:\略\Python27\lib\site-packages\pyglet\window\__init__.py", line 1219, in dispatch_event
EventDispatcher.dispatch_event(self, *args)
File "H:\略\Python27\lib\site-packages\pyglet\event.py", line 340, in dispatch_event
if handler(*args):
File "H:\略\src\client\ui\base\baseclasses.py", line 457, in on_draw
Overlay.cur_overlay.draw()
File "H:\略\src\client\ui\screens.py", line 245, in draw
self.draw_subcontrols()
File "H:\略\src\client\ui\base\baseclasses.py", line 201, in draw_subcontrols
self.do_draw(self.control_list)
File "H:\略\src\client\ui\base\baseclasses.py", line 198, in do_draw
if commit: f(commit)
File "H:\略\src\client\ui\controls.py", line 488, in batch_draw
Frame._batch_content_draw(dlgs)
File "H:\略\src\client\ui\controls.py", line 462, in _batch_content_draw
batch_drawlabel(lbls)
File "H:\略\src\client\ui\controls.py", line 342, in batch_drawlabel
batch.draw()
File "H:\略\Python27\lib\site-packages\pyglet\graphics\__init__.py", line 538, in draw
func()
File "H:\略\src\client\ui\base\shader.py", line 205, in unset_state
self.shader.unuse()
AttributeError: '_DummyShaderProgram' object has no attribute 'unuse'
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