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无法打开游戏
2012-06-07 11:30
==============================================
ERROR:shaders:WARNING: 0:2: extension 'GL_EXT_gpu_shader4' is not supported
ERROR: 0:14: 'textureSize2D' : no matching overloaded function found
ERROR: 0:14: '=' : cannot convert from 'const float' to '2-component vector of int'
Traceback (most recent call last):
File "src\start_client.py", line 128, in <module>
start_ui()
File "D:\U\thb\src\client\ui\entry.py", line 25, in start_ui
sss = ServerSelectScreen()
File "D:\U\thb\src\client\ui\screens.py", line 98, in __init__
x=(self.width-800)//2, y=(self.height-600)//2
File "D:\U\thb\src\client\ui\screens.py", line 66, in __init__
Panel.__init__(self, *a, **k)
File "D:\U\thb\src\client\ui\controls.py", line 1188, in __init__
self.update()
File "D:\U\thb\src\client\ui\controls.py", line 1197, in update
self.blur_update()
File "D:\U\thb\src\client\ui\controls.py", line 1203, in blur_update
from shaders import GaussianBlurHorizontal, GaussianBlurVertical
File "D:\U\thb\src\client\ui\shaders.py", line 92, in <module>
Grayscale = ShaderProgram(fshader)
File "D:\U\thb\src\client\ui\base\shader.py", line 121, in __init__
glLinkProgram(pid)
File "D:\U\thb\Python27\lib\site-packages\pyglet\gl\lib_wgl.py", line 94, in __call__
result = self.func(*args, **kwargs)
WindowsError: exception: access violation reading 0x00000000
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